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Custom Nodes in the Node Material Editor: Part 1

3.1K views
Nov 17, 2020
18:32

In this video, Jason walks us through solving a common workflow problem in the Node Material Editor, while giving us a look at how we can combine groupings of nodes into custom frames. That's not all, he also shows you how you can add them to the node menu to reuse again and again. Follow along in the Node Material Editor here: https://nme.babylonjs.com/#VDL4EQ Final Node Material Session here: https://nme.babylonjs.com/#VDL4EQ#1 Github Node Repository: https://github.com/BabylonJS/Assets/tree/master/nme/customFrames Helpful links to dive into Babylon.js: https://www.babylonjs.com/ - The homepage: a great starting place. https://doc.babylonjs.com/ - The documentation: knowing all the details. https://forum.babylonjs.com/top/all - The Forum: the best place to ask questions and learn. https://playground.babylonjs.com/ - The Playground: the place to experiment get your hands dirty. https://nme.babylonjs.com/ - The Node Material Editor: the place to create stunning gpu shaders.

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Custom Nodes in the Node Material Editor: Part 1 | NatokHD