Cyclops Level Builder 1.0.2
Cyclops Level Builder 1.0.2 brings a lot of changes including blocks being separate Node3D objects in your scene, gizmos to manipulate blocks in the viewport, and boolean operations you can apply to multiple blocks. Due to conflicts with the Godot editor, version 1.0.2 can be a bit tricky to set up. Make sure to watch the installation section if you are having trouble with this. Get it on Github: https://github.com/blackears/cyclopsLevelBuilder Help support my videos! Ko-fi://https://ko-fi.com/Y8Y43J6OB Patreon: https://www.patreon.com/markmckay 0:00 Intro 0:43 Installation and creating your first block 2:14 Upgrading old projects 3:14 The new CyclopsBlock type 5:14 Move tool 6:26 Rotate tool 7:00 Block tool 8:11 Prism tool 9:06 Cylinder tool 10:06 Stairs tool 10:55 Clip tool 11:54 Vertex tool 12:43 Edge tool 13:51 Face tool 14:50 Material brush 17:54 Material dock 18:47 Face properties dock 19:50 Tool properties dock 20:12 Snapping 24:41 Block display mode 25:24 Boolean operations 27:26 Converting to Godot standard objects 28:37 Exporting as GLTF 29:45 Outro
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