Cyclops Level Builder 1.0.3 has been released and this walks though the biggest changes from the previous version. Changes include an overhaul to the Material Manager, a new brush for painting vertex colors and more control over how primitive shapes are created.
Get it on Github:
https://github.com/blackears/cyclopsLevelBuilder
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0:00 Intro
0:30 Material manager overhaul
2:17 Creating materials by drag-and-drop of image textures
4:37 New features for creating block primitives
6:20 Exporting a cyclops scene to Godot objects
7:34 Merge vertices at center command
8:43 Material brush changes
10:30 New vertex color brush
13:20 Outro