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Damaged Wall Material in Substance Designer | Unreal Engine 2025 Tutorial

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Sep 11, 2025
1:03:20

In this tutorial we go over making a wall damage material in Substance Designer. Then we apply that material to a decal like model in order to add edge wear to a hole in a wall. This damage is versatile and can be used on a variety of surfaces like bricks or concrete. We go through the process from Substance Designer, model creation, and Unreal Engine. With this method you can create a variety of convincing damage materials. Thanks for watching! Please like and subscribe if you found this useful. Here is the brick material tutorial: https://www.youtube.com/watch?v=zswWxW7dhp0&t=7s Here is the concrete material tutorial: https://www.youtube.com/watch?v=D7cYUOKzAUo&t=5s Here is the creating master materials in Unreal tutorial: https://www.youtube.com/watch?v=KGKRcsEKfeI&t=13s Here is the starting with Unreal tutorial: https://www.youtube.com/watch?v=PzY5eakkca0&t=37s 00:00 Start 03:38 Shape 05:12 Outer Shape 10:16 Inner Shape 15:09 Shape Variation 20:11 Details 24:52 Color Map 25:39 Dirt Color 26:23 Dirt 29:25 Edge Damage 31:45 Roughness 32:37 Export Maps 33:32 Damage Model 51:04 Unreal 57:40 Material Instance

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Damaged Wall Material in Substance Designer | Unreal Engine 2025 Tutorial | NatokHD