In this video I discuss several methods that can be used for editing default normal maps.
Johnny Villas Links:
Youtube: https://www.youtube.com/@JohnnyVillas
M4M4 High Poly Download: https://ko-fi.com/s/b7a180bbb0
Google Drive:
https://drive.google.com/drive/folders/1gJqAg40wCnfRw_2QFy-quwa0BHgvKzFx?usp=drive_link
Chapters:
00:00 Intro
01:26 Decision Making When Editing Default Normal Maps
02:36 Flattening out Parts in Your Normal Map
05:59 Need to Know: The Smudge Tool
08:23 Using Patches to Fix the Normal Map
12:46 Duplicating/Using Multiple Patches
16:46 Making Default Textures Less Noticeable
19:19 Method 1: Fixing Geometry Affected by Reducing Textures
20:22 Method 2: Fixing Geometry Affected by Reducing Textures
21:27 Adding Your Normal Assets to the Default Normal Map
24:15 Outro