Entry and Exit Door State Machine Unity2D
In this video we look at setting up our doors so our player has a way of entering and exiting the scene. ▼▼▼More Info Below: Have a Look!▼▼▼ The goal of our sci-fi platform game is to have our player navigate through the level and overcoming obstacles in order to reach the exit. The exit door is locked when the level starts. Our robot has to activate all switches in the level in order to unlock the exit door. So knowing that, we have three objectives complete. 1. Setup our doors so that they will lock, unlock and open at a given state. 2. Setup our triggers so that we can activate them to unlock the doors. 3. Setup a UI indication to assist in tracking trigger objectives and when the exit door is open. Today let's get started with our doors and we'll cover the reset of the objectives in following videos. At the time of this video I am using Unity3D version 5.3.5f1 https://unity3d.com/ Don't forget to like and subscribe for more videos! -~-~~-~~~-~~-~- Check out: "Multipurpose Message Log Unity3D 2017: Part 1" https://www.youtube.com/watch?v=t6spzvSzNrQ -~-~~-~~~-~~-~-
Download
0 formatsNo download links available.