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FBX EXPORT & PROJECT CONFIG

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May 15, 2026
5:14

Connect with me and view my work below. In this bite‑size tutorial, Wayne Carnegie walks you through the correct way to export FBX files from Maya and set up a clean, optimized Substance Painter project. Learn the essential export settings, naming conventions, and scale options—then see how to configure your Painter project for perfect bakes, correct resolution, and a smooth texturing workflow. A must‑watch for anyone building a reliable Maya‑to‑Painter pipeline. #Maya #SubstancePainter #FBX #3DWorkflow #Texturing #GameArt #3DModeling #UDIM #WayneCarnegie #CGI #3DArtist #GameDev ALL LINKS https://linkin.bio/drawtist BUY ME A COFFEE https://www.buymeacoffee.com/drawtist ILLUSTRATION PORTFOLIO https://www.behance.net/ArtofCarnegie MERCH drawtiststudios.redbubble.com CHILDREN"S BOOK https://www.amazon.ca/Olivia-Giant-Cabbage-Wayne-Carnegie/dp/B0CNPXZW3P 3D PORTFOLIO https://www.artstation.com/drawtist https://www.instagram.com/drawtist018/ https://www.tiktok.com/@drawtist018 IMDB https://www.imdb.com/name/nm5372535/ #drawtist #animation

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FBX EXPORT & PROJECT CONFIG | NatokHD