Back to Browse

Flow Field Obstacle Avoidance for Games Development

1.5K views
May 20, 2025
11:19

A 10 minute-ish rapid fire overview of Flow Fields and how they can be used for obstacle avoidance. Artificial Intelligence in Games: https://amzn.eu/d/fGpdqHc Game AI Uncovered (Volume One): https://amzn.eu/d/9mTfYcD Game AI Uncovered (Volume Two): https://amzn.eu/d/2NdxyWD Game AI Uncovered (Volume Three): https://amzn.eu/d/hBXAbx7 © 2025 Paul Roberts References: Alexander, B. (2006) Flow Fields for Movement and Obstacle Avoidance, in AI Game Programming Wisdom 3, Edited by Steve Rabin, Charles River Media. pp.159-172. Space Jazz Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/

Download

0 formats

No download links available.

Flow Field Obstacle Avoidance for Games Development | NatokHD