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Bolt Minigame lets you seamlessly incorporate this export in any of your wheel-related scripts.
How to use Bolt Minigame export:
local success = exports['ls_bolt_minigame']:BoltMinigame(vehicle, wheelIndex, mount, TaskPlayerGoToWheel, coordsTable)
vehicle = Vehicle entity you want to add bolt minigame onto
wheelIndex = integer value (0 - driver, 1 - passenger, 2 - rear driver seat, 3 - rear passenger seat)
mount = if true the bolts will mount into the wheel, if false the will come out of the wheel
TaskPlayerGoToWheel = boolean, whether to enable/disable player setting himself up to the wheel
coordsTable = (optional), overrides coords retrieved from specified wheel's bone