Hey everyone! It’s been a while since we shared an update on the Shooting System. We’ve added features like enemy flanking, intelligent cover selection, and authored enemy behaviors triggered when the player enters specific zones.
It’s been about seven months since we began development, and we’re now in the final stretch—focused on testing and fixing bugs (there are quite a few edge cases to handle). The asset is nearly complete, and we’re aiming to release it in the coming weeks.