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Godot 4: Vertex manipulation with a visual shader (tutorial)

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Oct 30, 2023
22:01

πŸ’‘ Get 100+ shaders in one pack: https://filiprachunek.gumroad.com/l/shaderpack πŸ“– Godot 4 book: https://filiprachunek.gumroad.com/l/godot4 πŸ’‘ Get exclusive content on Patreon: https://www.patreon.com/FencerDevLog πŸš€ Space Shooter tutorial: https://www.youtube.com/playlist?list=PLNhMW555KBpk8iyIKCIf3arzlK6_H8NLx πŸ–₯️ Space Shooter source code: https://github.com/FilipRachunek/space-shooter #godot #godot4 #godotengine #shaders Hi again, friends of visual shaders! Maybe you remember that in previous videos that dealt with this topic, we were working only with fragments, and we were setting only the final color for pixels. This time, we'll finally get to a no less important function, which is responsible for modifying vertices and subsequently deforming the entire texture that the shader is applied to. As an example, I chose the implementation of a flag that ripples in the wind.

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Godot 4: Vertex manipulation with a visual shader (tutorial) | NatokHD