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Godot Tactics Tutorial - Part 3 - Input & Camera

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Apr 10, 2026
23:11

This is part 3 of the Godot Tactics tutorial series. In this section we'll be setting up input and camera controls. As a slight difference from the written version, instead of creating a demo node, we'll be adding the test code directly to the map editor to give it joystick and camera controls. This is a conversion of the Tactics tutorial on theLiquidFire.com from Unity3d to Godot in GDScript. I've been posting written versions as a guest author for a while and am nearing completion of the written series. Playlist: https://www.youtube.com/watch?v=ApVhSfJo2yg Written Version of Part 3 of Godot Tactics: https://theliquidfire.com/2024/02/19/godot-tactics-rpg-03-input-camera/ Unity Version https://theliquidfire.com/2015/05/24/user-input-controller/ Godot version used in this video: 4.5.1-stable ~~~~~~~~~~GitHub Video Repository: https://github.com/WeatheredSouls/GodotTacticsVideo Written Repository: https://github.com/WeatheredSouls/GodotTactics ~~~~~~~~~~Social Media Discord: https://discord.gg/WqHG4knpuw Patreon: https://patreon.com/7thsage Twitter: https://x.com/7thsage Itch.io: https://shadowfeign.itch.io/ Ko-fi: https://ko-fi.com/7thsage Please also show some support for Jon, the original creator, who did all the hard work creating the original tutorial that this is based on. https://theliquidfire.com https://www.patreon.com/theliquidfire 0:00 Intro 0:48 Input mapping 3:42 Scene Setup 6:09 Repeater 8:03 Input Controller 9:42 Board Generator 13:00 Camera Input 16:24 Camera Controller 20:49 Back to Board Generator 21:49 Summary 22:28 Socials 22:50 Special Thanks

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