In this tutorial I want to show an alternative to grabbing and moving objects in VR by using a gravity gun. Using a physics handle, I will show you how to detect a grippable actor with physics, then pull it towards the gravity gun as well as how to reposition actors grabbed by the gun all within Unreal Engine.
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// CHAPTERS
00:00 Start
00:34 VR Project Setup
02:08 Gravity Gun Setup
10:03 Testing in VR
11:21 End