Back to Browse

GTA SA: Modding Tutorial • Create a Map Object with Blender & DragonFF

14.4K views
Mar 7, 2024
26:53

Hiiiiiiii :D If you remember me, you're my best friend 🥹 I wanted to pick up where we left off with GTA modding, but using the tools and tricks we have today! 🧑‍💻 Things have come a long way since 2009 and it's genuinely never been a better time to be a GTA modder with the shift to open source tools. ☺️ This time, we make the bare minimum map object, something I actually never covered back in Awesome Tutorial days haha. Next, we'll add textures, lighting and a bunch of other cool effects. ===================== Tools used in this video ===================== - Blender 4.0: https://www.blender.org/ - DragonFF (DFF I/O): https://github.com/Parik27/DragonFF - Modloader: https://github.com/thelink2012/modloader - Open Limit Adjuster: https://github.com/GTAmodding/III.VC.SA.LimitAdjuster/releases - Windowed mode plugin: https://github.com/ThirteenAG/III.VC.SA.WindowedMode - Alci's IMG Editor: https://www.gtagarage.com/mods/show.php?id=17269 - Collision File Editor II: https://www.gtagarage.com/mods/show.php?id=1154

Download

0 formats

No download links available.

GTA SA: Modding Tutorial • Create a Map Object with Blender & DragonFF | NatokHD