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How to Build Materials Using Primvars

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Jan 15, 2026
16:36

Learn how to use the mtlxgeompropvalueuniform node to create procedural materials in Karma XPU. This video explains how to drive MaterialX shaders with geometry properties and how to set up a wrangle to automatically generate the required primvars. Explore how to create primvar driven materials that dynamically load the associated textures at render time. Support me on Patreon: https://www.patreon.com/InsideTheMind Get HouMats Utilities here: https://www.patreon.com/InsideTheMind/shop/houmats-utilities-659895?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=productshare_fan&utm_content=join_link or on Gumroad here: https://insidethemindspace.gumroad.com/l/HouMatsUtilities Speed up your renders using AI (affiliate link)- https://www.topazlabs.com/topaz-video-ai/ref/1880/ Join this channel to get access to perks: https://www.youtube.com/channel/UCZY_OKD2XAjmW0GVQa3So_Q/join Join my Discord here: https://discord.gg/vssZxjN Leave a like and a favorite if you enjoyed. Subscribe if you want to. Please let me know what you thought of the video. Follow me- https://insidethemind.space/ https://twitter.com/Stormz3D https://www.instagram.com/insidethemindspace/ https://www.artstation.com/matt_ekstrom #houdini #houdinifx #HowtoHoudini21

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How to Build Materials Using Primvars | NatokHD