How to Make a Grappling Hook
This Unreal Engine 5.5 video is about building a simple Grappling Hook system, based on finding a Grapple Location with a Line Trace and pulling the Character towards it. We start by creating a simple Crosshair Widget to make aiming easier, and then add a Grapple Input Action. We then make the Grapple functions, and in Grapple Start, we add a Line Trace, and talk about Object Types and how to find them in the Editor. Next, we add Grapple Tick, which uses Add Impulse to move the character towards the Grapple Point. And lastly, we add a Cable Actor to make it look a little better. Thanks for watching. If you liked the video, and would like to see more, you know what to do. And If you would like to support this channel, or just want to download the project files, you can do so through my Patreon - https://patreon.com/alamarsdomain Chapters 00:00 - Intro and Shout Out 00:23 - Simple Crosshair Widget and Grapple Input 02:00 - Grapple Start 07:00 - Grapple Tick and Character Movement 11:50 - Adding a Cable Actor 14:00 - Outro
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