How to Setup C# in Godot (Fast & Easy Tutorial)
Learn how to set up a professional C# development environment for the Godot Engine. This tutorial covers everything from installing the correct .NET version to configuring Visual Studio Code for a seamless workflow. We'll walk through creating your first C# script, using the .NET SDK for compilation, and understanding essential Godot-specific attributes like [GlobalClass] and [Export]. Essential Downloads - Godot Engine (.NET Version): https://godotengine.org/download — You must use the "Godot Engine .NET Edition" to enable C# support. - Visual Studio Code: https://code.visualstudio.com/ — The most common IDE for beginners to edit C# scripts effectively. - .NET SDK: https://dotnet.microsoft.com/download — Required to compile your code; Godot currently targets .NET 8.0 but you can build with 9.0 / 10.0 just fine as in my experience. Support monthly on YouTube, Patreon, or Ko-fi to unlock: ✅ Full courses ✅ Plugins & game assets ✅ Project files & more 📚 Skillshare (course only): https://skl.sh/46mXkVW 🔗 All My Links in One Place Find downloads, courses, tools, and more here: 🌐 https://linktr.ee/ChrisTutorials 🧰 Godot GDScript Plugins to Boost Your Game 🧱 Grid Building Plugin ➡️ https://linktr.ee/gridbuilder ⏰ World Time Plugin ➡️ https://linktr.ee/worldtimeplugin 🎁 Item Drops Plugin ➡️ https://linktr.ee/itemdrops 🎨 Asset Credits for ScriptSurvivors Course https://pastebin.com/a1iDC5Tr
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