18:55Stop Using Rigid Node Paths! Clean Godot 4 C# Communication via ResourcesChris' Tutorials442 views·1 week ago
11:03Godot vs Bevy Why I'm Pivoting to ECS for My Next SimulationChris' Tutorials2.6K views·2 months ago
13:25Weapon Items for Leveling Up Weapon [Survivors Roguelike Part 45]Chris' Tutorials0 views·10 months ago
11:23Main Menu with High Score Display and Game Start Functionality [Survivors Roguelike Part 59]Chris' Tutorials0 views·10 months ago
16:35Polishing Script Survivors ~ Gameplay Enhancements & Debugging [Survivors Roguelike Part 60]Chris' Tutorials0 views·10 months ago
17:16High Score Tracking and UI Display for Enemy Defeats and Survival Time [Survivors Roguelike Part 57]Chris' Tutorials0 views·10 months ago
13:55Saving and Loading High Scores with JSON [Survivors Roguelike Part 58]Chris' Tutorials0 views·10 months ago
8:30Creating a Game Over Screen with Main Menu Navigation [Survivors Roguelike Part 56]Chris' Tutorials0 views·10 months ago
10:15Implementing Camera Shake for Player Hit and Death Effects [Survivors Roguelike Part 55]Chris' Tutorials0 views·10 months ago
5:24Creating a Health Potion Pickup for Enemy Drops [Survivors Roguelike Part 54]Chris' Tutorials0 views·10 months ago
10:34Implementing HP Boost Pickups and Level Up UI Fixes [Survivors Roguelike Part 53]Chris' Tutorials0 views·10 months ago
11:15Creating Stat Boosting Items for Player Upgrades [Survivors Roguelike Part 52]Chris' Tutorials0 views·10 months ago
19:32Connecting Signals and Configuring Weapons UI for Dynamic Display [Survivors Roguelike Part 51]Chris' Tutorials0 views·10 months ago
19:41Creating a Weapons Display UI for Game Inventory [Survivors Roguelike Part 50]Chris' Tutorials0 views·10 months ago
10:22Adding a Scythe Weapon with Rotation Mechanics [Survivors Roguelike Part 49]Chris' Tutorials0 views·10 months ago
10:04Applying Weapon Level Stats to Projectile Spawning and Instances [Survivors Roguelike Part 48]Chris' Tutorials0 views·10 months ago
18:36Coding Reward Selection with Signal Propagation [Survivors Roguelike Part 47]Chris' Tutorials0 views·10 months ago
14:31Creating a Weighted Item Selection System for Level Up Rewards [Survivors Roguelike Part 46]Chris' Tutorials0 views·10 months ago
9:56Creating a Weapon Leveling System for Game Upgrades [Survivors Roguelike Part 44]Chris' Tutorials0 views·10 months ago
8:36Designing Reward Selection UI and Final Adjustments [Survivors Roguelite Part 43]Chris' Tutorials0 views·10 months ago
17:15Level Up UI Template with Animated Text and Reward Options [Survivors Roguelite Part 42]Chris' Tutorials0 views·10 months ago
8:40Building the Level Up UI Layout and Animated Text [Survivors Roguelite Part 42]Chris' Tutorials0 views·10 months ago
9:48Setting Up XP Thresholds and Signal Connections for Level Up Rewards [Survivors Roguelite Part 41]Chris' Tutorials0 views·10 months ago
18:40Leveling System with Experience and Stat Progression [Survivors Roguelike Part 40]Chris' Tutorials0 views·10 months ago
5:12Debugging and Optimizing UI and Pickup Scripts [Survivors Roguelike Part 39]Chris' Tutorials0 views·10 months ago
16:07Scripting Dynamic HP and EXP Displays for Player UI [Survivors Roguelike Part 38]Chris' Tutorials0 views·10 months ago