Innocent Rules - Postgame Boss #3
Ver 1.10 While this isn't a main boss of the dungeon, this is a particularly notable enemy to fight when trying to grind materials for the Knight equipment. The first fight with both gatekeepers nets you a single material for the spears and armor 100% of the time but can be a pain with how long the fight is. Alternatively, you can fight this single physical gatekeeper and optimize your party to kill it as fast as possible to get the same material. It's up to RNG if you get the drop, but I find this method to be much faster than trying the two-gatekeeper fight over and over again. The comp is carried over from the last postgame boss: Ino, Dragon, Shadow, Octopus. Since this enemy only attacks with physical attacks, you setup the buff with the Shadow to reach perfect evasion, and then initiate a revive loop for the other party members to get off their strongest attacks. Ino will attack with the 55 TP weapon skill that does magical damage, the Dragon autoplays, and the Octopus will use their 60 TP Water burst damage skill. The Shadow will occasionally buff and restore SP of other party members. P.S. I forgot to show the skill trees in the previous two videos. They should be similar to the one presented at the start of this video. Ino is mainly optimized for damage, and all other party members have all skill tree slots selected.
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