Is this bad character design?
🚀 - FREE DIGITAL ARTIST STARTER KIT - https://gumroad.com/trentk 🖌️ -GET MY ART BOOKS AND COMICS - http://www.aquatic-moon.com 🖌️ -JOIN THE DISCORD = https://discord.gg/raMErcJrZv 🖌️ -TWILIGHT MONK ON STEAM- https://store.steampowered.com/app/1911940/Twilight_Monk/ 🖌️ - BECOME A MEMBER to get exclusive videos and sneak peeks at new art. : https://www.youtube.com/channel/UCmRm1xtLIpBhuWjTyD411pA/join ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ The Royal Remains Armor Set in Elden Ring is undeniably striking—but what if it could have been even better? In this video, veteran concept artist Trent Kaniuga takes a closer look at this iconic set, breaking down the design choices that make it work… and the one key change that could have pushed it to the next level. By analyzing the shapes, materials, and visual storytelling behind the Royal Remains armor, Trent explores how FromSoftware’s artists approached the challenge of creating something both eerie and memorable. You’ll also get insight into the kind of problem-solving that goes into designing armor sets for AAA games—balancing gameplay readability, lore, and aesthetics. If you’ve ever wondered how small design decisions can dramatically impact the final look of a character, this breakdown offers a rare glimpse into the creative process behind the scenes. 🎮 In this video, you’ll discover: What makes the Royal Remains Armor Set so unique The subtle design issue holding it back One simple change that could elevate the entire design How concept artists think through armor design challenges Insights into AAA game development and visual storytelling Perfect for Elden Ring fans, concept artists, and anyone interested in character design and game art. 👍 Like, subscribe, and share for more deep dives into game design, concept art, and visual storytelling. #EldenRing #ConceptArt #GameDesign #CharacterDesig FOLLOW ME ON SOCIAL MEDIA: Twitter: https://twitter.com/TrentKaniuga Instagram: https://www.instagram.com/trent_kaniuga_arts/?hl=en ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ #arttips #learntodraw #howtodraw Games I've worked on - CURRENTLY WORKING ON- Twilight Monk Metroidvania Fortnite (Environment concept art) Overwatch (Environment concept art + Sprays artwork) League of Legends (Character design + Environment concept art, UI + Icons) Diablo 3 (Character design + Environment concept art) Hearthstone (Illustration) Burning Crusade(Character design + Environment concept art) Wrath of the Lich King (Character design + Environment concept art) Indivisible (Environment concept art) Final Fight Streetwise (Voice Acting + Character Design + World Design + Cutscene Direction + Co writer on script) Ikeda: The Scrap Hunter (Programming + Art + Design)
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