Yes this is Doom actually running on a friggin' breadboard. Turns out how these demo files work is they're just a sequence of keypresses, so the game itself is really being rendered on the RP2350.
Next step is to get inputs working from the click wheel and probe so I can suck at the game way more than whoever recorded this lump file.
https://www.crowdsupply.com/architeuthis-flux/jumperless-v5
From a heavily modified fork-of-a-fork (which is itself a fork) of https://github.com/kilograham/rp2040-doom
My messy-ass repo
https://github.com/Architeuthis-Flux/joom