Leo's Wall Parry Tech Trap
I can't believe I never thought of using this. Did some experimenting and this is legit one of if not the only tech traps so far with Leo. If you use d+1 while the opponent is back turned, Leo can get guaranteed mids up to 14F. The walls ensure that it traps the opponent - making it a situation where no matter if you hold back to guard, the opponent will get hit. Mids/Lows starting at 15F/16F will not work so df+2 or Leo's db+2,4 and d+4 low will not work and the opponent will be able to block these. Nevertheless, the mids shown in this video are uninterruptable, some can track sideroll, some hit grounded and others guarantee huge rewards such as additional resets or damaging combos. Leo doesn't have any quick lows at 15F or less but you can use FC df+3 as a mixup if your opponent stays down or side rolls. For those who want to know how to combat this tech, the answer is simple: sideroll. It's not the best option in avoiding damage but it takes you away from the wall and let's be realistic: if standing block is a no-go, low attacks should be the least of your concerns since 14F mids beat that too. Music: From the Resident Evil Code Veronica X Soundtrack "Theme of Tyrant 3 (Version B)" Twitter twitter.com/PrinceFatalis Instagram instagram.com/rican.argentine
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