My initial plan was to develop some vector-based movement for the player, but that's going to be bit tricker so we might implement that at a later date. We did manage to put in some wall objects and give this game a bit of depth.
Thanks for following along!
|| Patreon ||
If you're willing and able to support this channel then I have a Patreon that can link your desires directly to my student loan debt =P
https://www.patreon.com/LetsClone
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Lets Dev | Pt 8 | Adding depth and Player movement | NatokHD