LOD Planets #5 | Texturing | Programming Projects 1.4
The LOD planet is back! This video focuses on how I've textured the planet, as well as some other major improvements. The repository now contains the entire Unity project, which should make implementing it into your own projects a bit easier. If you enjoy this video, consider liking and subscribing :) "Hmmm" -me, always Github repo: https://github.com/HolmanDev/LOD-Planets-in-Unity ▷Subscribe: https://www.youtube.com/channel/UCeKXCr7SbH7i9T98Qg43ylA ▷Twitter: https://twitter.com/SimonJHolmqvist ▷My previous video in this series: https://youtu.be/H-nVI3oyxNk ▷Some other game development channels that you should check out Dani: https://www.youtube.com/channel/UCIabPXjvT5BVTxRDPCBBOOQ Brackeys: https://www.youtube.com/user/Brackeys Sebastian Lague: https://www.youtube.com/user/Cercopithecan Jabrils: https://www.youtube.com/channel/UCQALLeQPoZdZC4JNUboVEUg ▷All music is from the YouTube audio library ▷What I use to make my games Game engine: Unity 2019.3.3f1 IDE: Visual Studio 2019 and Visual Studio Code 3D models: Blender SFX: Audacity and freesound.org ▷My LOD planet series (also knows as Programming Projects 1.x) Level Of Detail Planets in Unity #1 | Quadtrees and basics https://youtu.be/lThxbFvbRew LOD Planets in Unity #2 | Culling and Performance https://youtu.be/r2CeFOavfdM LOD Planets in Unity #3 | Edge Fans https://youtu.be/YueAtA_YnSY LOD Planets in Unity #4 | Terrain and Normals https://youtu.be/-bRw9s4ArJM Complete playlist: https://www.youtube.com/playlist?list=PLwRBcuYHwOZ9QVCaZWChCugGIsWuUaTZA #unity #planet #gamedev
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