In this video, we finish the Melee Gameplay Ability which now allows us to apply damage to different teams.
I do aplogoize as I did not notice the context menu did not show up correctly untill I was done recording everything.
Time is short on my side so I opt'd out to add a reminder that they are not showing correctly and just add nodes based off the name as they appear.
Timecodes
0:00 - Intro
0:12 - Adding sockets to weapon mesh
2:28 - Melee Gameplay Ability
4:51 - Melee Gameplay Ability animation test (after actually setting the animation)
5:22 - Changed Attack Animation to Full Body
6:31 - Applying Gameplay Effect
11:59 - Adding On Hit Event
17:58 - Assigning Gameplay Effect
18:52 - Testing Melee Damage
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