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Make Any Object Face the Player | UE5 Tutorial

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Oct 14, 2025
4:32

In UE5’s "Third Person Template," we build a security camera that tracks the character using "Blueprint"; step by step from setting up an "Actor" and the "Static Mesh" + "Arrow" hierarchy, to an "Event Tick" - "Set World Rotation" flow, making the camera look at the player with "Find Look at Rotation," and smoothing the turn with "RInterp To." What you’ll learn in this video • Create an "Actor" blueprint and place it in the level • Build a direction hierarchy with "Static Mesh" and "Arrow" • Drive rotation with "Event Tick" and "Set World Rotation" • Aim at the player using "Find Look at Rotation" • Tune smooth turning with "RInterp To" and "Delta Seconds" • Try a quick multi-camera example and test • Keep key parameters within sensible ranges --- • ue5 security camera blueprint • ue5 cctv camera blueprint • ue5 actor look at player blueprint • ue5 rotate to face player • ue5 camera follow player blueprint • unreal engine 5 find look at rotation • ue5 smooth rotate rinterp to • ue5 turret follow player --- On this channel, I try to explain Unreal Engine 5 in the clearest way possible for anyone who wants to learn UE5 in its most useful form across different disciplines. I’m focused on logic, not memorization. I prepare training videos on game development, interactive architectural visualization, simulation, and cinematic production. Topics I regularly cover or will cover in the videos: Interactive systems with Blueprint (with C++ notes when needed) Lumen lighting and Nanite geometry; realistic scenes and optimization Timeline, Particle System, Control Rig, and Scene Editor for cinematic flow Architectural visualization and interior setups; scale–material–lighting balance Interactive prototypes and use cases in military/industrial simulations While doing something, I explain it, then I explain the logic of why I did it on what I did, and then I show the implementation. If any step is unclear, please write it in the comments; I’ll respond as quickly as possible. I never want you to leave a video with question marks in your mind. Subscribe; stay updated as new videos are released. 🔔 00:00 Intro 00:10 Add Camera Object 01:25 Character Tracking 02:40 RInterp To 03:30 Quick Recap 03:55 Final Result #UnrealEngine5 #UE5 #Blueprint #GameDevelopment #ArchViz #Simulation #Cinematics #VirtualProduction

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Make Any Object Face the Player | UE5 Tutorial | NatokHD