Material properties: Metalness-roughness workflow
Get ready to explore the Principled material! This versatile, multi-layer model simplifies your life by merging everything into one easy-to-use shader. Inspired by Disney's principled model, it ensures compatibility with both 3D rendering software and game engines. This "all-in-one" shader allows you to create a wide variety of materials. The base layer offers a user-controlled blending of Diffuse, Metallic, Specular, Sheen, and Transparency. Furthermore, you can enhance your material with additional Clearcoat and Iridescence layers. All of these settings can be configured on the Properties tab. For more information check our blog https://lighttracer.org/blog/tutorial-materials/ Start using Light Tracer Render today: https://lighttracer.org/?utm_source=youtube&utm_medium=video-description Feel free to ask your questions on Discord: https://discord.com/invite/7gAsv9q Share your awesome renders on Instagram and tag us: https://www.instagram.com/lighttracerrender/ Subscribe to our Twitter to follow the announcements: https://twitter.com/ltrender3d Try the Web version here: https://lighttracer.org/web.html
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