The "info~" object can read this information IF it is stored in an AIF or AIFF file. We're not going to worry about how to store loop points, but we ARE going to take advantage of the fact that they are there already in many sound files that are intended for sampling. So, in Tutorial # 26: Looping + Info~ we get the info~ object to report that information to the groove~ object and improve the looping sound. Finally, we take our "sampling group" and make it into a multi voice sampler by stealing some of our old work! And it doesn't work! But then we fix it! Go Team!