Here is the latest progress on my hobby prototyping that explores the use of depth data captured on MetaQuest3. This time I managed to enable masking for AR painting by using the depth information of real objects. The masking is still rough, but by adding processing that smooths the contours of the object shapes obtained from the depth data, it may be possible to achieve much higher quality masking. I will continue when I feel like it.
#augmentedreality #mixedreality #vitualreality #metaquest3 #pointcloud #metaquest
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MetaQuest3 Depth Based Masking Prototype | NatokHD