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Modeling&Texturing Dynamite Blaster - Part1 [Modeling]

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Feb 18, 2020
56:00

Download all the original scene files on my Patreon page: https://www.patreon.com/posts/40193134 In this video I show you how to model a Dynamite Blaster in Autodesk 3ds Max. Features Covered: - Creating primitive objects - Using a modifier to alter an object's shape. - Aligning objects to each other - Using the Symmetry modifier to produce a mirrored duplication of an object Follow me: Artstation: https://www.artstation.com/ninashaw Behance: https://www.behance.net/ninashaw/ Facebook: https://www.facebook.com/ninashawcrea... Pinterest: https://www.pinterest.pt/ninashawdesign/ Dribbble: https://dribbble.com/ninashaw Instagram: https://www.instagram.com/ninashawdesign Thank you all for your support. If you have any questions please don't hesitate to contact me: [email protected] Music credits: http://teknoaxe.com Enjoy a New Day Hoverboard Jamming it Out on the Pavement The Okinawa Dance Underground Revolution You Can't Dodge a Laser #Autodesk3dsMax#Games#Assets

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Modeling&Texturing Dynamite Blaster - Part1 [Modeling] | NatokHD