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Multiplatform C game engine from scratch | Day 54 [Synchronization]

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May 3, 2026
2:51:07

I try using atomics to synchronize the game/gfx threads, but later decide on using a mutex instead. The game is again playable! https://timpz.tv FAQ: What are your tools? - VSCodium, RemedyBG, LLVM, Clangd, Emscripten What's that theme? - Synthwave '84 Is the code public? - https://gitlab.com/timpz What are your dependencies? - HandmadeMath.h, kb_text_shape.h, stb_truetype.h, GLEW/OpenGL & Emscripten/WebGL

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Multiplatform C game engine from scratch | Day 54 [Synchronization] | NatokHD