I rewrite the entire memory allocation process, to undo some poor choices I made initially. With this simpler layout it will hopefully be easier to find bugs related to memory!
00:00 - Start
3:53 - Programming begins
11:53 - DLL vs EXE
41:05 - Address sanitizers & poisoned memory
1:14:00 - Is this project just a hobby?
1:20:50 - What I currently do for work
1:27:50 - Working from home vs office
1:34:10 - AI plateau
1:51:20 - Back to programming
1:59:58 - Cookie break
2:13:20 - It compiles again!
https://timpz.tv
FAQ:
What are your tools?
- VSCodium, RemedyBG, LLVM, Clangd, Emscripten
What's that theme?
- Synthwave '84
Is the code public?
- https://gitlab.com/timpz
What are your dependencies?
- HandmadeMath.h, kb_text_shape.h, stb_truetype.h, GLEW/OpenGL & Emscripten/WebGL
Download
0 formats
No download links available.
Multiplatform C game engine from scratch | Day 60 [Allocation Rewrite] | NatokHD