In this episode, we enhance hit registration by adding collider rollback. This technique compensates for network latency by rewinding player colliders to their past positions during hit detection, ensuring fair and accurate combat in multiplayer matches.
This video covers:
- Adding server authoritative shooting
- Collider rollback with PurrNet
- Concept of collider rollback
📥 Get PurrNet: https://purrnet.dev/docs/getting-started/installation-setup
🤝 Join the PurrNet Community: https://discord.gg/HnNKdkq9ta
🎮 Join the Bobsi Discord: https://discord.gg/yAJdmphV5K
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