MULTIPLAYER TIC TAC TOE GAME
Submitted by Javed Sharma (11700322083),Sayan Chowdhury (11700322085),Ritesh Kumar Jha (11700322036),Bishal Kumar Sah (11700322026), Sagnik Banerjee (11700322007) Bachelor of Technology Electronics & Communication Engineering RCC INSTITUTE OF INFORMATION TECHNOLOGY Kolkata, West Bengal Under the supervision of Course Coordinator Dr. Sujoy Mondal Assistant Professor Dept. Of ECE RCC INSTITUTE OF INFORMATION TECHNOLOGY Kolkata, West Bengal Academic Year: 2024-25 Abstract: This project report outlines the development of a multiplayer Tic Tac Toe game using socket programming in Python. It was built as part of the Computer Networks subject (EC692) curriculum. The game allows two players to compete in real-time over a local network. Acknowledgement: We would like to express our sincere gratitude to our course coordinator, Dr. Sujoy Mondal, for his invaluable guidance, encouragement, and support through- out this project. His expertise and mentorship helped us understand the practical aspects of computer networking and inspired us to explore socket programming in depth. We are also thankful to our institution, RCC Institute of Information Technology, and the Department of Electronics and Communication Engineering for providing us with the necessary resources and infrastructure to complete this project successfully. We appreciate the support of our peers and faculty members, whose feedback and sug- gestions were crucial in refining our work. This project has been a significant learning experience, and we look forward to applying these skills in future endeavors.
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