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Orbiting bubble shield Megaman style [Game Maker Studio 2 | Basics]

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Dec 29, 2021
6:19

This basics video tutorial shows you how to setup make a radial orbiting instance around a target in GameMaker Studio like you see in Megmana games The idea is quite simple. You need an anchorpoint from where to simulate a radial movement around it. Next you define a radius that is being increased all the time and a distance from that anchor point. That is pretty much it. I wasn't sure how to call this, so this could be the same: circular movement, circular movement around given point, object orbit, radial movement. All mean the same thing, you have one fixed point to rotate/orbit around. Resources free to use found here: Natural_Privateer cc0 https://opengameart.org/content/pink-bubble-popping-animation-16x16 ansimuz CC0 tileset https://opengameart.org/content/mega-bot-assets-pack // full "mini" project found here: https://www.patreon.com/posts/megaman-style-60461108 👑 Support me and get fresh game art and game maker projects every month: https://www.patreon.com/1upindie Follow me on: 📸 Instangram: https://www.instagram.com/1upindie 🐦 Twitter: https://twitter.com/1upIndie 💬 Discord: https://discord.gg/gvr98nb 📜 Udemy: https://www.udemy.com/course/become-a-video-game-developer-with-gms-23/ (See youtube about page for discount) -------------------------------------------------------------- 0:00 What we will do 0:46 Subscribe 0:58 Theory how it works 2:19 Setting up the bubble object to rotate 4:10 Creating 4 bubble instance plus passing their own angle

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Orbiting bubble shield Megaman style [Game Maker Studio 2 | Basics] | NatokHD