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Part7: Use Items from Inventory

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Oct 20, 2025
28:31

In the final part of the Unreal Engine 5 Inventory System tutorial series, we’ll add the ability to use items directly from the inventory! We’ll implement double-click interaction, trigger each item’s unique use logic (like drinking potions), and complete our fully functional Blueprint-based inventory system. This is the final part. By now, your system supports adding, stacking, rearranging, splitting, dropping, and using items seamlessly! Textures used throughout the tutorial: https://drive.google.com/drive/folders/15t5Uo7ePI4OogRIr0TEK3Vu0fJhD0ulg?usp=sharing

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Part7: Use Items from Inventory | NatokHD