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Procedural Dungeon Generation - Unity Tutorial Part 2

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Mar 9, 2019
16:04

Create your very own, easy to implement, procedurally generated dungeons! Today we'll finish the series off by learning how to programatically place the map positions we created in the last episode onto Unity's tilemap. We'll also cover how to create Rule Tiles using Unity's 2D Extras package. Part 1 https://youtu.be/eSPrLoaZRJY 2D Extras Unity Package https://github.com/Unity-Technologies/2d-extras Follow along or download the project and assets down below https://github.com/luhdriloh/procedural_map_tut ******* Website https://www.littlepuggames.com

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Procedural Dungeon Generation - Unity Tutorial Part 2 | NatokHD