Back to Browse

Quick Cable System Example

572 views
Feb 25, 2022
3:50

So just a really fast runthrough of setting up and using my colliding cable system. The system is still WIP, but it's intended for level designers and game artists who want to do this kind of thing in Maya and then export as FBX. Yes, totally inspired by Project Titan :D Coming soon to it (hopefully): Control curves, cable to cable collisions, sway, multi-cable generation. graph available for download on the GitHub https://github.com/unkaval/VHH/tree/main/graphs/single_colliding_cable

Download

1 formats

Video Formats

360pmp47.5 MB

Right-click 'Download' and select 'Save Link As' if the file opens in a new tab.

Quick Cable System Example | NatokHD