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Quick Tutorial : 3ds Max + Houdini Realistic Advanced Cloud Workflow (Part I)

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May 22, 2024
13:20

In this quick tutorial I'll show you how to craft a lifelike and realistic cloud simulation in 3ds Max. In this chapter, we create a cloud base mesh using Particle Flow & FrostMX, then we use generated mesh to simulate a basic cloud volume using PhoenixFD, after basic simulation, we take the volume to SideFX Houdini and refine it to add details. Finally, we use V-Ray to render our cloud. This Tutorial constitutes Part 1 of the Series. In next parts you will learn more complex effects and techniques. Also, we reduce the dependency on plug-ins as much as possible. Hope it be useful to you and Stay tuned for more updates!

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Quick Tutorial : 3ds Max + Houdini Realistic Advanced Cloud Workflow (Part I) | NatokHD