*NOTE* This video is OLD and is deprecated, Maya Fluids can be rendered directly now in Redshift 2.6+ versions.
Intro tutorial to converting Maya fluid simulations into OpenVDB format to render in Redshift using the volume container and volume shader. Feel free to leave comments or questions below.
*Note* If you dont see the blue grid make sure your using opengl legacy mode not opengl core in the Maya display settings.
*NOTE* In Maya 2016.5+ the Nuke volume is found in the browser, in earlier versions its called the Visor not Viewer. My mistake on the name.
OpenVDB download link:
http://www.soup-dev.com/tools.htm *No longer Free*
https://github.com/bram0101/openVDB_mayaGUI
OpenVDB Maya script (only for 2016.5):
http://soup-dev.websitetoolbox.com/post/vdbexport-script-8289310?pid=1294786017#post1294786017
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