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RevFramework Currency — Awaiters Explained (Tasks vs Coroutines)

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May 1, 2026
5:44

Learn how to wait for currency changes in Unity without polling every frame. This video covers currency awaiters in RevFramework — showing how to react to wallet changes using both async Tasks and coroutines, all driven by real ICurrencyService events. We cover: Why polling is a bad idea for currency checks How awaiters subscribe to OnWalletChanged Task-based await patterns: Wait for balance ≥ target Wait for any change Wait for delta threshold Wait for custom predicate Coroutine-based awaiters (same behaviour, different style) Timeouts and cancellation What happens when the service or owner changes Why awaiters must be restarted on state changes Key idea: Don’t poll. Subscribe. React. Complete. Awaiters listen to real wallet events and complete when conditions are met — clean, efficient, and predictable. RevFramework is designed for developers comfortable with C# scripting in Unity. If you’re looking for a no-code solution, this isn’t the right tool.

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RevFramework Currency — Awaiters Explained (Tasks vs Coroutines) | NatokHD