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Rock VULKAN Tutorial #5 - TEXTURES

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Sep 9, 2025
12:23

In this video, I show you how to load textures. I show you how to create UBOs and pass them to the GPU. This series will show you how to create a game engine using Vulkan. ➤My Links: Discord: https://discord.gg/z8wZ5eJgX3 Instagram: https://www.instagram.com/rockafelladev Twitter: https://www.x.com/RockafellaDev_ Website: https://www.rockafelladev.co.uk Patreon: https://www.patreon.com/Rockafella100 Ko-Fi: https://www.ko-fi.com/rockafella ➤Resources: stb_image.h: https://github.com/nothings/stb/blob/master/stb_image.h ➤Ignore: I show you how to create a UBO, pass it to the GPU, load textures using stb_image.h and using glm for projection, view and model matrices. Updates to the recording of command buffers and the draw frame function. In the next episode, we will work on importing and displaying models. #rockafella #rockafelladev #gamedev #gameengine #vulkan #opengl

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Rock VULKAN Tutorial #5 - TEXTURES | NatokHD