The "Stop Hitting Yourself" Maneuver! 🦇🛡️
In this clip, I’m testing a satisfying environmental combat mechanic: using obstacles to turn an enemy's aggression against itself. Instead of just "hiding," I'm timing my movement so the Bat AI's charge attack collides with the rock pillar, triggering self-damage.
Milestone part 20 in LewyT Amusement Academy starts this way.
Watch the full tutorial to see how we made this work!
https://youtu.be/aGSuHrLWaEI