T7 Paul QuickNotes
Paul is pretty simple, it just depends on the player how complex you want him to be. For the most part you'll want to end your combos early and with Qcf+2 for the most damage, but because I didn't want this entire video to be Paul Deathfisting Lili, I went with other combo routes for variety. In terms of practicality, sometimes you will actually want to end combos with Ff+2:1 or DemoMan or ff+4, ws+32 for wall carry/ oki--so keep that in mind. Thx to USMC Ogre for the qcf3+4 combo idea: https://www.youtube.com/watch?v=vr2rcU--J4w. For high level Paul gameplay, check out HelpMe, Justice, SperoGin, and JoeyFury for reference. Song used: Jake Marshall's Theme - The Detective from the Wild West Standing Block Punishers [i10] 1,2 [i12] b+12, d1+2 [i14] b+3 [i15] 32, uf+34, df+2, qcf+2 [i16] Ff+2:1 WS Block Punishers [i11] Ws+4 [i13] Ws+32 [i14] FC df+2:1 [i15] Uf+4 [i16] Ws+2 Whiff Punishers Qcf+2 qcf+1 b+12 FF+2:1 d1+2 Punishing Low Stances db+4 db+3 d+2 32 db+2 Plus Frame Moves f1+2 b+21 uf+2 (situational) ss+1 qcb+4 ff+4 (depends on distance) Post S! Wallcarry FF+2:1 D+4 : 2 : 1+2 32 Df+11 Ws+32 Wall Splat Moves d1+2 qcf+2 qcb+2 db+2 qcf3+4 ff+2:1 bf+1 ff1+2 Throw Wall Combos W! d+142 (For when you need a 100% reliable combo) W! qcf+2 W! backdash uf+34 W! 32, d1+2 Resplat Tool: SS Df+11, Backdash Uf+34 Low Parry Combo df+1~d, df+1~b, df+1~b~SWY+4 S! qcf+2 qcf+1, df+1~b, SWY+4 S! qcf+2 Floater Combo Ws+4, b+12 S! qcf+2 Getup 3 Combo Ws+3, 32, b+12 S! ff+2:1 Standard Combos Df+2, f+2, f+2, df+1~b~SWY+4 S! d+4:2:1+2 Df+2, df+4, b+12 S! d+4:2:1+2 Df+2, df+1~b~SWY+4 S! qcf+1, 1, qcf+2 qcf+1 df+1~b~SWY+4 S! qcf+1, 1, qcf+2 Uf+3, 32, b+12 S! qcf+2 Uf+34, 32, b+12 S! ff+2:1 qcb1+2, qcf+1, df+1~b~SWY+4 S! qcf+2 (end combos with ff+2:1 If you want Wall Carry) CH Combos SS+3, B+12 (i think...I saw Justice do it) (Not in video) Qcb+4, qcf+1, df+1~b~SWY+4 S! qcf+2 qcb+1, qcf+1, df+1~b~SWY+4 S! qcf+2 b+21(second hit) qcf+1, df+1~b~SWY+4 S! qcf+2 b+21(second hit-full charge) df+1~b~SWY+4 S! qcf+2 qcf+3, into d+2 OR qcf+3, d+4:2:1+2 ub+2, wait a bit b+12 S! qcf+2 4, 32, b+12 S! qcf+2 Db+2 , b+12 S! qcf+2 (Combo not in video) SS+1 S! qcf+1, 1, qcf+2 (Combo not in video) Other Combo Situations qcb+2, ff+4 bf+1, qcf+2 FF+4, ws+32 S! qcf+1, 1, qcf+2 b+3, 32, b+12 S! qcf+2 ff+22 ,32, b+12 S! qcf+2 qcf~df1+2, 32, b+12 S! qcf+2 Ws+2, b+12 S! ff+4, ws+32 qcf3+4, f+4, ff 32, b+12 S! qcf+2 RAGE COMBOS Rage Drive Wall carry Df+2, f+2, f+2, f+2, df+1~b~SWY+4 S! qcf1+2 W! ff+34 resplat W! 32, d1+2 Rage Art cancel 1+2~b(hold), Uf n 4, df+1~b~SWY+4 S! qcf+2 Df+2, df+1~b~SWY+4 S! qcf+1, 1+2~b(hold), qcf+2
Download
0 formatsNo download links available.