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ThreeDeeCity Vibe Coding - Day 4

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May 5, 2026
14:34

You can play the latest build at https://threedeecity.happymonkey.ai/ - Day 4 was all about polish, utility, and expanding the user experience! Today we focused on turning the engine into a proper game with better navigation and a retro-inspired soundtrack system. Here’s the breakdown: 1. **City Pop Radio & Jazz Stations:** We upgraded the music player into a full Radio System. Right-click the speaker icon to switch between All Tracks, Smooth Jazz, and a dedicated "Japanese City Pop" station for those retro-city vibes. 2. **Settings Hamburger Menu:** A new persistent HUD menu (☰) provides quick access to "Restart City," "Options," "Help," and "Credits." 3. **Info Modal System:** Implemented a sleek, glassmorphism-themed modal system. The "Credits" and "Help" pages now open in-game with scrollable content and full links to our open-source inspirations. 4. **Stable Game Restarts:** The "Restart City" function is now fully operational, allowing you to wipe the slate clean and start a new simulation without refreshing the page. 5. **UI & UX Refinement:** - **Improved Tools:** Left-click panning is now intelligently disabled while a construction tool is active to prevent accidental camera movement. - **Organized Utilities:** Powerlines have been relocated to the Utilities drawer for a cleaner interface. - **Visual Polish:** Fixed layout issues on the welcome screen and ensured all UI elements are perfectly centered and responsive. 6. **Community Acknowledgments:** We've populated our credits with the amazing GitHub repositories and Pixabay artists that made this 3D procedural world possible. We're moving into the final polish and advanced infrastructure phase. Stay tuned for subways and tunnels! #SimCity #ThreeJS #WebDev #ProceduralCity #CityPop #IndieDev

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ThreeDeeCity Vibe Coding - Day 4 | NatokHD