This part is about making enemy character from our ThirdPersonCharacter we were recently working on. This new child blueprint inherited many features (functions, variables and compoments) but still needs some customizations like spawning controller, adding navigation, adjusting text and making response to our punches.
Other Character parts:
1. Strafes, Death https://youtube.com/watch?v=ZqxRUV_mrVo
2. Respawn, Crouching, Punching https://youtube.com/watch?v=veFyGuYDDEs
3. Physics & interactions, collisions https://youtube.com/watch?v=0rFn_7oHRBk
4. Notifies - effects, sounds, particles https://youtube.com/watch?v=WdHaD718-vY
-- NOW --
6. Fight, collisions, camera & navmesh improvements https://www.youtube.com/watch?v=2QakhD03d9M
7. Spawning & throwing items https://www.youtube.com/watch?v=hVdNji_TtXw
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UE4 Tutorial #10 - Character (5) AI communication, logic & graphs | NatokHD