[UE5 Tutorial] MPS V3 - Advanced Animation Editing
MP System V3: https://www.unrealengine.com/marketplace/en-US/product/mp-system?sessionInvalidated=true AK Animation: https://www.unrealengine.com/marketplace/en-US/product/ak47-gun-and-character-animations FPS Assault Pack: https://www.unrealengine.com/marketplace/en-US/product/fps-assault-pack The 7th tutorial covers the process of retargeting animations when the skeletons don't quite match. We'll go into creating a simple "IK Rig" and an "IK Retargeter". Then we'll once again incorporate the sequencer and control rig to quickly iterate on fine-tuning the anims. We'll make use of the constraint tool to create weapon specific animations. Once you're familiar with the process, you will see that this is probably the quickest way to get animations (if you don't have your own animator). The next tutorial will cover the process of adding custom attachments to the system. Video timestamps: 00:00 - Intro 00:35 - Quick Method 01:42 - IK Rig 03:20 - IK Retargeter 05:05 - Sequencer & Control Rig 07:36 - Constraints 11:30 - Structure Overview Script: https://docs.google.com/document/d/1W4Yh-gZIEOkY6YMAZMSGhbe7Y__SeLr4/edit?usp=share_link&ouid=104879393137081803099&rtpof=true&sd=true Music: AMBIENT TECHNO || mix 003 by Rob Jenkins
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