In this tutorial, I will show you the basic setup that is required for the Melee Trace with Tick Substep as discussed in the introduction video.
Timestamps:
00:00 Intro
00:07 Off-camera Mining
02:10 Trace Parameter Structure
05:55 Blueprint Interface
06:58 (Component) Asset Creation
07:33 (Component) Function Creation
15:21 Outro
Software used (in order):
Unreal Engine 5
My apolocheese that this one took so long. Recorded all parts, they got corrupted or something and lost all audio. Wanted to record more, then got busy with school, then got sick, then got busy with work. I have already recorded parts 2 and 3, and will upload them weekly on fridays as usual.