Ui Clean ups
Description If I’m being honest, UI design and server programming have always been my absolute biggest hurdles. It's easy to stay in the comfort zone of gameplay mechanics, but I couldn’t hide behind temporary, script-based placeholders anymore. Rune Haven needed a real face and a real backbone. In this devlog, I face those fears head-on: The Interface Facelift: Moving away from script UI to build real UI elements, a clean character creation flow, and much-needed confirmation pop-ups for data deletion. The Server Beast: Diving into the deep end to set up the server backend so everything actually connects and syncs properly. Learning these systems as a solo dev has been a massive mountain to climb, but seeing it finally work makes every headache worth it. (Yes i know the ui need centered)
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