Here's a first attempt on "Backpack Battles"-style inventory management using "the framework".
The Rotation is a little wonky - persists from last picked item and doesn't go beyond 360
Interactive area needs some work too - use the shape of the item instead of AABB
🎁 Unity - Basic Inventory (FREE Asset): https://assetstore.unity.com/packages/tools/gui/basic-inventory-system-for-ui-toolkit-283656
📌 Discord: https://discord.gg/MFgMX6Fn4m